Esports market 2023 - 2027: challenges, trends and possibilities

17 Feb 2023
Esports_market_2023_-_2027__1054_×_600_пикс._ photo

Esports will not only systematically grow with even greater force from 2023 to 2027, but also change. Esports is based on video games of various directions, universes and directions, and the gaming industry itself is extremely changeable and depends on two extremely important factors - technologies and trends.

Currently, the TOP 5 countries in which esports and merchandise are most developed are China, the USA, South Korea, Germany and the UK. According to forecasts by 2027, the global market for fighting games including the sale of games, merchandise and rights from various market players, will reach $1.8 billion compared to $1.3 billion in 2020, with an average annual growth rate of 7.42% during 2021–2027.

The evolution of esports teams, investing in them, as well as the enlargement of the market for accessories, merchandise, statues, figurines and devices, are extended to all countries. More governments are developing and implementing a plan to support and invest in this industry which brings a fairly large profit and affects the development of the industry as a whole.

After the lifting of restrictions related to Covid-19, more and more offline events and tournaments are returning in 2023. Team Spirit, NAVI, LDLC, Anonymo, KaiZi Gaming and others are expanding their horizons in such areas as CS:GO, Dota 2, League of Legends, Overwatch, World of Warcraft, and Diablo, as well as mobile disciplines like PUBG Mobile. According to the Global Gaming Market report, mobile games have become the fastest-growing segment and in the coming years, with the transformation of approaches, trends, and mechanisms, it will only intensify.

Most recently, major Champions Tour 2023 tournaments have started: LOCK//IN São Pau and IEM Katowice 2023, in which the teams are fighting for $500,000 and $1,000,000 respectively. Also, just recently, an interesting and exciting game Hogwarts Legacy was released, which captivated many Harry Potter fans and those who enjoy magical adventures. During your adventures in this game, you will learn spells, brew potions, grow plants and care for fantastic beasts. It's simple enough, you can choose your house, build relationships and learn new skills to become the witch or wizard you've always wanted to be.

It is obvious that esports is better able to deal with the external problems associated with various challenges. In general, do not forget that eSports is full of diversity. It's not something robust which includes many variations and ways such as solo and teams, popular and niche, global and regional. In any case, esports is truly a unique phenomenon.

Comentarios

Ningún comentario encontrado

Escriba un comentario